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Old May 01, 2008, 06:14 AM // 06:14   #1
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Default Complex Elite Healing Spell

A lot of skills are not simply beneficial but come at some cost, blackout being the first that comes to mind. So I thought of a spell to heal but not be overpowered. Using the animation of meteor, Heaven's Falling Star (elite) would drop a rock on target other ALLY, and in turn give them knockdown 1 sec and a deep wound (or maybe dazed or cracked armor) for 10-5 seconds, BUT heal them for say 50-200 plus an additional 1-5 health regeneration for 5-10 seconds. It would be a powerful heal, but at the cost of being... well, hit by a meteor.

Balance the skill to cost 15, cast in 3 and recharge in 20 (or whatever happens to be proportionate with such a busy skill, maybe even cause exhaustion), and it would make an interesting heal spell. This skill would have 4 or possibly 5 different things happening (heal, regen, condition and kd, +-exhaustion), which is more than the vast majority of skills, save maybe blessings and avatars, so it is probably too much happening at once. Just an idea I had when I got hit by Meteor with Mark of Protection on.

Just think... getting hit by a rock from GOD!
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Old May 01, 2008, 06:19 AM // 06:19   #2
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Word of Healing heals for more, doesn't knock down your ally, costs less energy, doesn't cause exhaustion, takes less time to cast, and has a shorter recharge. Bad skills are bad.
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Old May 01, 2008, 06:24 AM // 06:24   #3
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Then increase healing to give it more appeal and function as a spike heal that can function all on it's own. Somewhere in the 400 range, roughly double WoH.
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Old May 01, 2008, 06:28 AM // 06:28   #4
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The thing is, Blackout is incredibly powerful and worth the cost.

your skill.... kinda sucks. WoH is better in every single way.
Big heals that take 3 seconds to cast won't save anyone, and no-one is gonna run a heal that hurts someone as well.
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Old May 01, 2008, 06:30 AM // 06:30   #5
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There would be no need of that and would completely unbalance PvP play.There is already a spike heal infuse health and healing prayers are fine skill wise.
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Old May 01, 2008, 06:39 AM // 06:39   #6
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You make it seem too bad. It would be like this.

Falling Prayer Star

Elite Skill. A heavenly star falls from space, hitting target other Ally. Target ally is knocked down and begins burning for 4...1..0 seconds. Target other ally is healed for 120...370..410 health. (Attribute: Healing Prayers)

1 cast time. 10 energy. 10 recharge.
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Old May 01, 2008, 06:42 AM // 06:42   #7
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A heal that causes knockdown, interrupts your ALLY, deep wound which in turn heals them 20% less for 200 health AND 15 energy for a monk? That's not a bad idea!
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Old May 01, 2008, 06:51 AM // 06:51   #8
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tehshadowninjar thanks for straightening what it would be like up. That was more along the lines of a functional spell that I was thinking of!
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Old May 01, 2008, 07:02 AM // 07:02   #9
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Also, I don't PvP at all so I unintentionally meant for this to be a skill geared more toward PvE
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Old May 01, 2008, 07:02 AM // 07:02   #10
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I don't want to be mean or anything, but I'm sorry, its a pretty fail idea; there are already plenty of good elite heals that don't have any downsides. However, if it makes you feel any better, even if this was the most /win idea ever, it still wouldn't get made into a skill, as anet's basically said no new major content for gw1.
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Old May 01, 2008, 07:18 AM // 07:18   #11
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rofl, nice...
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Old May 01, 2008, 07:20 AM // 07:20   #12
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Awesome.

/signed

Anet please bring more skills where we can drop rocks on allies.
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Old May 01, 2008, 07:45 AM // 07:45   #13
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echo Mending just got some competition....
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Old May 01, 2008, 08:35 AM // 08:35   #14
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I like the fact that u can drop a rock on ur ally, but the skill itself is pretty much useless. Like the fact that it heals for 400 health but takes 3 secs 2 cast, the point with mass heals like that is 2 prevent spikes, but withing those 3 secs ur ally can get spiked at least 5 times xD
WoH all the way, cheap energy cost, fast recharge and cast AND it heals for alot.

But if u want the best spike heal, just go Healer's Boon and Arcane Mimicry on a diff monk with WoH. MASS HEAL :P
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Old May 01, 2008, 08:38 AM // 08:38   #15
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Quote:
Originally Posted by tehshadowninjar
Falling Prayer Star

Elite Skill. A heavenly star falls from space, hitting target other Ally. Target ally is knocked down and begins burning for 4..2..1 seconds. Target other ally is healed for 120...370..410 health. (Attribute: Healing Prayers)

1 cast time. 10 energy. 10 recharge.
now thats not too bad^^
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Old May 01, 2008, 09:08 AM // 09:08   #16
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/unsigned

Changes to skills MIGHT get used, but there won't be anything new added to GW1. Its all going to GW2.
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Old May 01, 2008, 09:36 AM // 09:36   #17
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I'm so gonna use that on a warrior with no healing prayers and stonefist insignia, just to piss off some party members. KD + Burn owns.

/signed!
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Old May 01, 2008, 09:42 AM // 09:42   #18
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what in god's name is this....
just experiment with other skills but this skill is kinda retarded oO
[word of healing] ftw
or [glimmer of light]
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Old May 01, 2008, 09:50 AM // 09:50   #19
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/signed
I wanna interupt my friend casting Aegis/Meteor Shower
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Old May 01, 2008, 10:09 AM // 10:09   #20
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Awesome, all mesmers/rangers will love the enemy monk having this on their bar.
It saves them the need to interrupt!

/notsigned.
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